Is there a way so BC is directly using the output some tool like pngcheck.exe writes to the console?
I find it a little crumb some and error prune to just have to add some file like
pngcheck.cmd
that does nothing more than pass all(or at least some) of the arguments to the console program and
redirecting the output to a file.
I mean well I could also include some 'Gimmicks' like
to make the call of pngcheck.cmd a little bit more 'useful'
Suggestion:
* What about making BC to use the 'stdout' in case there's no '%t' in the command line?
(Also take care for 'stderr'. Ignoring that would be practical. '
Or capture it and show it incase the console program return value is somewhat else than 0)
Okay to be practical I attached
I find it a little crumb some and error prune to just have to add some file like
pngcheck.cmd
Code:
"%~dpn0.exe" %3 %4 %5 %1 >%2
redirecting the output to a file.
I mean well I could also include some 'Gimmicks' like
Code:
reg delete ^ "HKCU\Software\Scooter Software\Beyond Compare 4" ^ /v CacheID ^ /f
Suggestion:
* What about making BC to use the 'stdout' in case there's no '%t' in the command line?
(Also take care for 'stderr'. Ignoring that would be practical. '
Or capture it and show it incase the console program return value is somewhat else than 0)
Okay to be practical I attached
- 'pngcheck' it'll show+compare all the data chunks of a *.png
- PESnoop what is good to compare *.exe; *.dll in the way of listing the PE-Header + dll-Imports and Exports.
- ... and PE-Dump_MSLinker as alternative that does the same but support as well some rude disassembler and debug+compiler file like *.obj, *.pdb, *.lib etc (however it's a little bit bigger)
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